App structure and navigation
Shape the information architecture and navigation model around the jobs people return to the app to complete.
A convincing app is more than a collection of polished screens. We design the decisions between them: navigation, feedback, permissions, errors, loading and the moments that make a mobile product feel dependable.
Senior designers · Direct collaboration · No junior handoff

We make the app understandable in motion and complete in real conditions. That means resolving platform patterns, input behaviour, responsive layouts and every state developers need before release.

For this mobile product, the interface and native iOS implementation came from the same hands, keeping intent intact from flow to working app.
The scope follows the product problem. We recommend the smallest combination of work that can resolve it properly.
Shape the information architecture and navigation model around the jobs people return to the app to complete.
Explain value, permissions and setup at the right moment without turning the first session into a tutorial wall.
Design touch targets, gestures, feedback and transitions that feel natural on the device.
Create reusable components and rules that keep new screens coherent as the app grows.
Test the high-risk journeys with realistic prototypes before committing engineering time.
Cover loading, offline, empty, error, permission and account states rather than leaving them to guesswork.
You review real work as it develops. Important decisions stay visible, and technical constraints enter while the design is still easy to change.
For an existing app, we identify friction, inconsistency and missing states. For a new app, we clarify the core job first.
We map the main tasks and exceptions, then decide what belongs in each screen and interaction.
Important flows are reviewed at mobile scale so the team can judge rhythm, comprehension and effort.
The final system includes components, responsive behaviour and states, followed by support during implementation.
Artifakts works best with a clear decision-maker, access to the product team and an important release or product outcome to move forward.
A typical engagement can include product framing, information architecture, user flows, wireframes, interactive prototypes, usability review, visual UI, a component system and developer-ready specifications.
Yes. We can audit the current experience, preserve what is working and redesign the journeys or interface areas creating the most friction. A phased release is often possible.
We can design mobile experiences that account for both platforms. Our in-house development capability is specifically native iOS, so any Android implementation scope is discussed separately and never implied.
When the product needs one, yes. We define reusable components, variants, states and visual rules at a level appropriate to the product and the development team.
Show us what is waiting on the roadmap. We’ll tell you how we can help, what it will cost and when we can begin.